package com.game.element
{
	public class BaseAI {
		
		private var _target:BaseElement;
		
		public static const REDUCE_HP:String = "REDUCE_HP";
		
		public function BaseAI() {
			
		}
		
		public function check(type:String,args:Object):void{
			switch(type){
				case REDUCE_HP:
					break;
			}
		}
		
	}
}